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Game Programming Patterns 

Тэги: программирование, уроки, шаблоны, шпаргалки,

Hey, Game Developer!

  • Do you struggle to make your code hang together into a cohesive whole?
  • Find it harder to make changes as your codebase grows?
  • Feel like your game is a giant hairball where everything is intertwined with everything else?
  • Wonder if and how design patterns apply to games?
  • Hear things like “cache coherency” and “object pools”, but don’t know how to use them to make your game faster?

I’m here to help! I wrote this book to answer those questions. It’s a collection of patterns I found in games to make code cleaner, easier to understand, and faster.

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